Thursday, April 15, 2021







 









 






The images below are showing off 
 my algorithm named "Planet Builder" 
Planet Builder Pseudo Randomly generates planets and places objects to designated territories across the surface of the planets.

 The Planet Builder code is designed to generate 3D game characters and objects
across the galaxy of stars and planets. 
.
Can you see how they are overlapping? 
I now need to write City Builder code to evenly distribute the buildings and lay out the city according to supply, demand, and population.



I designed and programmed a Pseudo Random Infinite Universe 
 algorithm in C# that generates over a thousand stars with orbiting planet systems. 



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